DOOM at 30: How a 1993 Game Engine Revolutionized Tech and Ignited a Cultural Firestorm
The December 1993 release of DOOM didn't just redefine gaming with its groundbreaking 3D engine and shareware model—it thrust video game violence into U.S. Senate hearings, forcing a reckoning on tech ethics. We explore co-creator John Romero's insights and the game's enduring legacy in modern software development.