Sony's New Patent Could Shrink PS5 and PS6 Game Sizes Dramatically
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Sony's New Patent Could Shrink PS5 and PS6 Game Sizes Dramatically

Laptops Reporter
5 min read

A newly discovered Sony patent reveals technology that could reduce PS5 and PS6 game sizes from 100GB to just 100MB by streaming only essential assets while keeping gameplay local.

The gaming industry faces a growing challenge: as games become more visually impressive, their file sizes balloon to 100GB or more, quickly filling up console storage. This problem is particularly acute for PlayStation 5 owners, who often find themselves deleting games rather than investing in expensive SSD upgrades. A newly discovered Sony patent, titled "Asset Streaming System and Method," could offer a revolutionary solution that dramatically reduces game sizes while maintaining the responsive gameplay that console gamers expect.

The Storage Crisis Facing PS5 Owners

PlayStation 5 owners have long struggled with limited storage capacity. Unlike Xbox Series X owners who have more integrated storage upgrade options, PS5 users must rely on third-party SSD solutions that come with premium price tags. The situation has been exacerbated by rising SSD prices, driven largely by massive demand from AI data centers consuming memory and storage resources.

The current workaround for many gamers is simply deleting titles they're not actively playing, which disrupts the seamless gaming experience that modern consoles promise. This storage crunch becomes even more concerning when considering the next generation of games, which are likely to consume even more space than current PS5 titles.

How Sony's Patent Works

The patent, discovered by Tech4Gamers and published on February 4th, 2026, outlines a fundamentally different approach to game delivery. Rather than downloading entire games at once, the system would initially download only critical assets or a launcher for each title. The bulk of the game content would be streamed on-demand as players progress through the game.

What makes this approach different from traditional cloud gaming is that the game code itself runs locally on the console rather than on remote servers. This local execution is crucial because it eliminates the latency issues that have plagued cloud gaming services, making the technology viable even for competitive gamers who require split-second responsiveness.

The Numbers Are Staggering

The potential size reduction is remarkable. Instead of downloading 10GB to 100GB for a single game, players might only need to download an initial package of around 100MB. As gameplay progresses, the system would download necessary files while simultaneously deleting assets that are no longer needed. This dynamic approach means that at any given moment, the game consumes only the storage space required for the current gameplay segment.

For less timing-sensitive games, this could mean massive reductions in installation sizes without compromising the core gaming experience. Players could maintain much larger game libraries without worrying about storage constraints or expensive hardware upgrades.

Trade-offs and Limitations

While the patent offers an elegant solution to storage problems, it's not without potential drawbacks. The system would likely require a high-bandwidth internet connection for optimal performance, particularly for games with high-quality textures and audio. Sony acknowledges in the patent that lower-quality textures and audio are possible outcomes, though the extent of these compromises remains unclear.

Another consideration is the impact on image and sound clarity. While lower latency is a clear advantage over traditional cloud gaming, the degree to which visual and audio fidelity might be compromised is still uncertain. This could be a significant factor for gamers who prioritize the highest possible quality in their gaming experiences.

Implications for PS6 and Beyond

The technology has particularly interesting implications for Sony's next console, the PS6. As next-generation AAA games continue to push the boundaries of what's possible, storage requirements will only increase. This patent offers a way to address those growing demands without necessarily increasing the console's built-in storage capacity.

For consumers already concerned about a potentially higher-than-anticipated PS6 price point, this technology could provide welcome relief. It suggests that Sony might be able to deliver a powerful next-generation console without the need for massive internal storage, potentially helping to keep costs down.

The Competitive Advantage

This approach offers several advantages over both traditional downloads and cloud gaming. Unlike cloud gaming, it maintains the low latency and responsiveness that console gamers expect. Unlike traditional downloads, it dramatically reduces storage requirements and initial download times. The hybrid nature of the solution - combining local execution with streamed assets - appears to offer the best of both worlds.

For competitive gamers who have traditionally avoided cloud gaming due to input lag concerns, this technology could finally provide a viable alternative that doesn't compromise on performance. The local execution of game code ensures that player inputs are processed with the same immediacy as traditional downloaded games.

Looking Ahead

While patents don't always translate into actual products, this particular filing suggests that Sony is actively exploring solutions to one of gaming's most pressing challenges. The technology represents a significant departure from current game delivery methods and could fundamentally change how we think about console storage and game libraries.

The timing of this patent is particularly interesting given the current market conditions. With SSD prices remaining high and game sizes continuing to grow, the need for innovative solutions has never been greater. Whether this technology will be implemented in the PS5's remaining lifecycle or reserved for the PS6 remains to be seen, but its potential impact on the gaming industry could be substantial.

As we look toward the future of gaming, solutions like this patent suggest that the industry is actively working to address the practical challenges that gamers face, even as games themselves become more ambitious and demanding. The balance between technological advancement and practical usability remains a crucial consideration, and innovations like this patent demonstrate that progress is being made on multiple fronts.

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