Rockstar Games Faces Internal AI Concerns Amid GTA 6 Development, Court Documents Reveal
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Rockstar Games Faces Internal AI Concerns Amid GTA 6 Development, Court Documents Reveal

Laptops Reporter
2 min read

Court proceedings reveal former Rockstar employees expressed concerns about generative AI's role in GTA 6 development, contrasting with leadership's public stance.

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Recent court documents from a UK employment tribunal have exposed internal tensions at Rockstar Games regarding generative AI's potential role in Grand Theft Auto 6 development. While studio leadership publicly downplays AI's creative capabilities, messages from terminated employees reveal apprehension about how the technology might reshape game development workflows.

Evidence presented during the tribunal – sourced from an internal Discord server operated by the Independent Workers of Great Britain (IWGB) union – includes a February 2025 message from a former employee stating: "I would both love and hate to know what uses of gen AI legal have approved." This comment appears linked to an internal Rockstar memo about AI implementation, suggesting uncertainty among developers about management's plans.

The context emerges from a dispute involving over 30 employees terminated for alleged "gross misconduct." Rockstar contends these workers leaked confidential GTA 6 details during union discussions, including references to a 32-player multiplayer mode. The employees maintain conversations focused primarily on workplace conditions.

This revelation creates a notable contrast with Rockstar's public positioning. Take-Two Interactive CEO Strauss Zelnick and Rockstar co-founder Dan Houser have consistently minimized generative AI's creative role in interviews. Zelnick recently stated AI would serve efficiency functions rather than core creative tasks, emphasizing that "the creative process is a human endeavor."

Industry-wide, publishers like Microsoft and Electronic Arts are investing heavily in generative AI for tasks ranging from quality assurance testing to asset creation – technologies that could potentially reduce staffing needs. Rockstar's approach appears more conservative, possibly limiting AI to scheduling assistance and technical optimization rather than creative design. However, the leaked message indicates some developers anticipate broader implementation.

For game development professionals, this highlights ongoing job security concerns as AI capabilities expand. Generative tools can already handle debugging, procedural content generation, and basic asset creation – traditionally entry-level positions that serve as career pipelines. Rockstar's reputation for meticulous, human-driven polish (GTA 5 required over 1,000 developers) suggests creative roles may remain insulated, but technical positions face greater automation risk.

For gamers, the implications center on gameplay experience. Industry analysts predict GTA 6 will likely deploy machine learning for NPC behavior systems, creating more realistic crowd reactions and traffic patterns. Such implementations could significantly enhance immersion without replacing human writers and designers. Leaked court documents suggest Rockstar maintains strict boundaries against AI-generated narrative content or map design.

As the tribunal progresses, more development details may surface despite Rockstar's efforts to contain leaks. The case underscores the gaming industry's balancing act: leveraging AI's efficiency gains while preserving the human craftsmanship that defines premium titles. For now, Rockstar's public assurances about AI's limited role conflict with the unease revealed in their own employees' messages.

Source: People Make Games YouTube channel investigation

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