A subtle design change in macOS Tahoe has made window resizing unexpectedly difficult, revealing deeper issues about Apple's evolving design philosophy.
For decades, Mac users instinctively dragged window corners to resize applications. But macOS Tahoe (version 26) has disrupted this fundamental interaction, turning a once-simple task into a frequent point of frustration. Norbert Heger's technical analysis reveals why this routine action now fails consistently: Apple's enlarged corner radii have pushed 75% of the invisible resize hit target outside the window boundaries.
Illustration showing how macOS Tahoe's corner radius displaces the resize hit area (Credit: Norbert Heger)
The problem stems from a chain of design decisions dating back to Mac OS X Lion (10.7) in 2011. Apple removed the visible 'grippy' resize affordance from window corners while simultaneously adopting auto-hiding scrollbars. At the time, this was justified as reducing visual clutter - users were expected to intuitively understand they could grab any window edge. The company maintained an invisible 19×19 pixel hit area in the corner, sufficient for resizing despite lacking visual cues.
For fifteen years, this compromise worked reasonably well. But macOS Tahoe's dramatically enlarged corner radii—prioritizing aesthetics over function—has broken the model. Where previously 62% of the resize zone fell within the window's boundaries, now only 25% remains inside. Users instinctively click where their eyes guide them: the physical corner of the window. The system expects them to click in empty space, creating a fundamental disconnect between visual perception and interaction.
This design choice represents more than a minor annoyance. Historically, the visible resize affordance served dual purposes: it showed where to click and indicated whether a window was resizable at all. Its removal created discoverability issues—users must now attempt resizing to determine if it's possible. Tahoe compounds this by violating core interaction principles: users reasonably expect to manipulate UI elements by interacting with the element itself, not adjacent negative space.
Defenders of the change might argue that users will adapt—that muscle memory will recalibrate to the new hit targets. They might also point to macOS's other resizing methods (edge dragging or keyboard shortcuts) as alternatives. However, these arguments overlook how fundamental corner dragging is to spatial orientation and precision. When basic interactions require conscious effort, it degrades the overall experience.
The underlying concern is philosophical: Apple seems to prioritize visual minimalism even when it compromises functionality—a reversal of Steve Jobs' famous 'how it works' design ethos. While Tahoe's rounded corners may create a cohesive aesthetic across Apple's ecosystem, they've broken a foundational desktop interaction. For users who regularly manage multiple windows, the solution is stark: avoid upgrading to Tahoe, or revert to previous macOS versions where design still served function.
Ironically, Apple could resolve this overnight by restoring a visual resize indicator—even as a hidden accessibility option. Until then, Tahoe serves as a cautionary tale about how aesthetic decisions can unknowingly erode decades of refined interaction design. As one developer noted: 'When basic window management becomes an exercise in frustration, something fundamental has gone wrong.'

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