Ubisoft's Operation Silent Hunt brings Solid Snake as a permanent Rainbow Six Siege operator alongside Splinter Cell's Sam Fisher in a limited-time event, featuring unique stealth mechanics and tactical gadgets.

Ubisoft has merged two legendary stealth universes, announcing that Metal Gear Solid's Solid Snake and Splinter Cell's Sam Fisher will share the battlefield in Rainbow Six Siege's upcoming Operation Silent Hunt season. This crossover marks the first conceptual collaboration between Konami and Ubisoft's flagship franchises, delivering significant gameplay innovations centered around tactical espionage.
Solid Snake arrives as a permanent attacker operator, instantly unlockable via the season battle pass launching March 3, 2026. David Hayter reprises his iconic role, with voice lines featured throughout the character's cinematic reveal. The battle pass includes substantial Metal Gear Solid-themed content, including a Gray Fox cosmetic skin for Jackal, Psycho Mantis outfit for Smoke, and an Ash uniform modeled after Meryl Silverburgh.
Snake's gameplay revolves around two signature mechanics that fundamentally alter Siege's tactical dynamics. His primary tool, the Soliton Radar Mk. III, provides unprecedented environmental intelligence. This handheld device renders real-time floorplans of adjacent areas, including staircases and destructible surfaces marked with striped indicators. It dynamically shifts between three states: all-clear (no threats), surveillance (active cameras), and alert (enemy engagement). Activating precision mode consumes limited charges to reveal defender positions and vision cones but triggers defender notifications about being detected.

Balancing measures prevent the Soliton Radar from dominating matches. Defenders receive explicit warnings when scanned, and several operators directly counter its functionality: Alibi's Prisma decoys appear as legitimate targets, Vigil's ERC-7 cloak obscures his position, and Mute's signal jammers create radar-blind zones. The device also cannot detect certain electronic surveillance systems, requiring players to combine radar intel with traditional reconnaissance.
Snake's secondary ability, On-Site Procurement (OSP), emphasizes adaptive loadouts. He starts rounds with only one secondary gadget but can loot special pouches from eliminated defenders to expand his inventory capacity to five different gadgets. Crucially, players can reconfigure pouch contents before collection, enabling mid-match strategy shifts. This system rewards flexible tactics, allowing Snake to adjust approaches based on evolving battlefield conditions.

Later in Operation Silent Hunt, a limited-time event titled [REDACTED] will introduce Splinter Cell's Sam Fisher (codenamed Zero) alongside additional Metal Gear Solid content. Narrative elements will explicitly pair Snake and Fisher on joint operations, fulfilling long-standing fan requests for crossover stealth gameplay. While Fisher's specific abilities remain undisclosed, Ubisoft confirms both characters will be playable simultaneously during the event.
The March 3rd release strategically precedes Ubisoft's fiscal year-end, suggesting confidence in driving player engagement. Complete details about weapon balances, map updates, and event mechanics are available through Ubisoft's official Operation Silent Hunt announcement. This collaboration sets a precedent for legacy franchise integrations in live-service titles, blending distinct stealth philosophies into Siege's tactical framework.

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