Sony has halted a fan-developed Bloodborne reimagining while studio closure eliminates primary candidate for official remake, frustrating fans awaiting modernized versions.

The path to a Bloodborne remaster or remake appears increasingly obstructed after Sony Interactive Entertainment simultaneously shut down a fan project and dissolved Bluepoint Games, the studio widely considered most capable of modernizing FromSoftware's gothic masterpiece. This dual blow compounds frustration among fans who've long awaited enhancements to the 2015 PlayStation 4 exclusive.
Developer Maxime Foulquier disclosed via his X/Twitter account that Sony issued a cease-and-desist letter in March 2025 against his fan project Bloodborne: Top Down Arena. This Diablo-inspired reinterpretation, unveiled in November 2024, reimagined Bloodborne's combat through an isometric perspective. Foulquier had previously abandoned another Bloodborne remake attempt, believing this distinct approach would avoid legal challenges. Sony's intervention forced him to halt development and repurpose assets, though the notice briefly fueled speculation about an official project.
That optimism collapsed when Sony recently closed Bluepoint Games, creator of 2020's acclaimed Demon's Souls remake. Bluepoint possessed both technical expertise in Souls-like mechanics and direct experience rebuilding FromSoftware titles using original assets. Their closure eliminates the logical studio for any potential Bloodborne remaster. Industry analysts note this aligns with Sony's strategic shift toward live-service games, potentially sidelining single-player remasters despite persistent demand.
Player frustration centers on Bloodborne's technical limitations: a 30fps cap causing performance issues on PS4/PS5, and absence of PC availability. While unofficial solutions exist—like the shadPS4 emulator enabling 60fps gameplay on capable PCs—these require significant hardware investment and technical setup. FromSoftware director Hidetaka Miyazaki's current focus on new projects further diminishes prospects for official involvement.
Sony could theoretically assign Bloodborne to another studio, but Bluepoint's dissolution creates substantial production hurdles. Their Demon's Souls remake demonstrated precisely the visual fidelity and gameplay preservation fans desired for Bloodborne. With both corporate priorities shifting and key development partners unavailable, hopes for an authorized remaster now face unprecedented challenges.

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