Steam Fixes VRAM Reporting Bug in Beta Client Update
#Hardware

Steam Fixes VRAM Reporting Bug in Beta Client Update

Laptops Reporter
2 min read

Valve addresses VRAM data inaccuracies in Steam's hardware surveys, potentially correcting inflated 8GB VRAM numbers reported in January 2026.

Steam has addressed a long-standing issue with VRAM reporting in its hardware surveys through a recent beta update to the Steam Client. The company acknowledged that certain bugs were affecting how video memory data was being collected and reported, potentially leading to inaccurate representations of gaming hardware configurations across its massive user base.

Nearly 30% of gaming rigs had 8 GB of VRAM, according to Steam.

According to Steam's January 2026 hardware survey results, nearly 30% of gaming systems were reported to have 8GB of VRAM. This figure seemed unusually high to many observers, raising questions about the accuracy of the data collection methodology. The recent beta update suggests these concerns were justified, as Valve has now implemented fixes to address the VRAM reporting issues.

The changes in the beta update are twofold. First, the company has corrected the bugs that were causing VRAM data to be misrepresented in the surveys. Second, for systems equipped with multiple GPUs, Steam will now only report the graphics card with the highest amount of video memory. This change should provide a more accurate representation of the primary gaming hardware being used by Steam's customers.

The recent Steam Client Beta update should have a positive effect on future survey results.

However, users should note that since this is only a beta update, the February 2026 hardware survey results will likely still be affected by the previously existing VRAM bug. Only after the beta version is fully released and implemented across all Steam clients will the hardware survey data reflect the corrected VRAM reporting.

Steam's hardware surveys have long been considered one of the most comprehensive windows into the PC gaming ecosystem. These monthly reports provide valuable insights into the CPUs, GPUs, RAM configurations, and other system specifications that gamers are actually using. The data helps developers make informed decisions about game optimization, system requirements, and feature support.

The VRAM reporting issue highlights the challenges of collecting accurate hardware data across a diverse and complex ecosystem like PC gaming. With countless hardware configurations, driver versions, and system setups, ensuring accurate data collection requires constant refinement and bug fixes.

For gamers and industry observers, this update means that future hardware surveys should provide more reliable data about actual VRAM configurations in use. This is particularly important as video memory requirements continue to increase with more demanding games and higher resolution displays becoming standard.

While Valve hasn't specified the exact nature of the bugs or the extent to which the data was affected, the company's acknowledgment and subsequent fix demonstrates their commitment to maintaining accurate and useful hardware survey data. As the beta update rolls out more widely, the PC gaming community can look forward to more reliable insights into the hardware landscape that drives the industry forward.

Featured image

The corrected data will be especially valuable for game developers and hardware manufacturers who rely on these surveys to understand market trends and make informed decisions about product development and optimization strategies.

Comments

Loading comments...