Asha Sharma and Matt Booty told Xbox staff the division is overextended and headed for a reset. The numbers behind the memo, a 3% margin and more than $20 billion spent in five years, explain why the next round of cuts is coming, and what it could mean for the hardware itself.
Microsoft's gaming group is bracing for another round of layoffs, and this time the company is not hiding the reasoning behind it. Xbox CEO Asha Sharma and chief content officer Matt Booty sent an internal memo, published publicly on Xbox Wire, framing the next stretch as the "Next 100 Days: Xbox Reset." Bloomberg reports the cuts will be announced shortly after Microsoft's fiscal year closes on June 30, with marketing expected to take some of the deepest reductions.

What's new
The memo is unusually direct about the books. Sharma and Booty say Xbox will finish the year at roughly a 3% profitability margin. Set aside the Activision Blizzard purchase, and the division has still spent more than $20 billion on content, platforms, and hardware subsidiaries across the last five years. Despite that outlay, annual revenue has fallen by close to half a billion dollars.
That combination, heavy spending and shrinking revenue, is the whole story. A 3% margin on a business this large leaves almost no room to absorb a flop, and it explains why the leadership is talking about "hard choices about what we build, where we invest, and what kind of company we need to be." The executives admit the studio system grew to feed subscription, streaming, and device strategies all at once, then found itself overextended as those strategies shifted and cheaper content became easier to come by. Their blunt line: Xbox stewards industry-defining franchises with real player demand but has not funded them well enough to win.
How it compares
For anyone who buys this hardware, the relevant comparison is not last year's Xbox versus this year's. It is Xbox's position against Sony and Nintendo. Sony has spent the current generation shipping first-party exclusives at a steady cadence and protecting PlayStation hardware margins, while Nintendo runs a lean, profitable operation built around its own franchises. Xbox went the other direction, pouring money into Game Pass, cloud streaming, and an acquisition spree, betting that owning content and distribution mattered more than moving consoles.
The margin number suggests that bet has not paid off on the timeline Microsoft wanted. A reviewer's read: the Series X and Series S remain capable machines, with the Series X still the more powerful of the two and the Series S the value pick despite its smaller storage and weaker GPU. But hardware has clearly stopped being the center of gravity for this division. The memo barely mentions consoles, and that silence is telling for buyers trying to decide whether the platform has a long runway ahead.
Who it's for
If you already own a Series X or Series S, nothing here changes how your console performs, and Game Pass continues to be the strongest reason to stay in the ecosystem. The risk is on the content side. When a company says its marquee franchises have been underfunded and then announces layoffs, the practical worry is fewer or slower first-party releases, not a worse piece of hardware.
If you are weighing a new console purchase right now, the reset cuts both ways. The existing hardware is mature, widely available, and well priced against its competitors, which is a reasonable argument to buy. But the lack of any clear hardware roadmap in this memo means prospective buyers do not have a strong signal about what comes next or when. Anyone who values a guaranteed pipeline of platform exclusives over the next few years has more certainty from the competition at the moment.
Sharma and Booty closed the memo by asking staff to hold "both optimism and realism" through the reset, acknowledging that the company has made mistakes and will make more. That framing is honest, and it matters. A division running at a 3% margin after spending $20 billion does not get to keep doing what it was doing, and the next 100 days are about figuring out which parts of the strategy survive. For buyers, the watch item is simple: see how the games actually land once the cuts are done, because that, far more than the spec sheet, is what the reset will be judged on.

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